Categories
25/26 Exploratory Practice

Exploratory Practice

Texturing

Body Rigging

Face Rig

First face rig try
Adjusted mesh
Weightpainted
Advanced Skeleton’s MoCap face animation

MoCap Walking Animation

MoCap animation applied to model
MoCap animation on model after some animation adjustments
Initial import onto Unreal Engine 5
Extending the walking animation with time editor
Face animation I created for the walking animation

Renders

Solo render
Duo render with Sarah Lolya
Animation render

Bonus

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